By David | Published: January 21, 2011
Well, our drive to raise money for Child’s Play by donating half our December revenue was a little disappointing. Of course, we’re still making our donation and pushing forward with hopes to do far better next time around. This has taught me two things that every indie developer needs to know. Not a lesson I [...]
By David | Published: December 6, 2010

Our motto at Empress & Ogre has always been “Fun that gives back”, and we’ve always made the commitment to share at least 10% of all revenue with charities that do great work around the world. This holiday season, we’ve decided to step up that commitment and donate 50% of all revenue generated in December to Child’s Play.
Posted in Charity, News |
By David | Published: November 29, 2010
The mobile market is is booming, and part of that boom are the many platforms available. Even the iPhone / iPod Touch / iPad platform is breaking up, with developers needing to support their fans that still use iOS 3, adding support for all the cool features of the iPad and iOS 4, and making [...]
By David | Published: November 16, 2010
We’re aware of crash issues with SwitchEm and devices running iOS 3.1. Unfortunately, those issues were caused by a mistake I made in setting up the executable for distribution. My fault, and I am sorely embarassed. The good news is that a fix is coming very soon. Until then, please be patient with us and [...]
By David | Published: September 4, 2010
Did you notice the name change? During the process of prepping SwitchIt SwitchEm for submission to the iTunes App Store, we discovered that just 5 days earlier, another game had been released for the iPhone with the exact same name. Another lesson learned for us in the process – submit your app without uploading a binary, [...]
By David | Published: September 3, 2010

SwitchIt is in final testing this morning – finally. We’re looking over art and text, colors and shapes, and generally making sure the game doesn’t crash at the wrong time. Or at all, really. We hope to have SwitchIt submitted to Apple this afternoon for approval and release to the app store. When that will [...]
Posted in Game | Tagged screenshot, switchit
By David | Published: August 9, 2010
The last few months have seen Empress & Ogre hard at work on writing, drawing, inking, coloring, tweaking and fixing SwitchIt, and every day has been one day past our original self-imposed deadline. I won’t mention what that deadline was – just read back a few posts and you’ll see how embarrassingly late we are. [...]
By David | Published: May 5, 2010
Wolfire Games is offering a great bundle of games with a twist in the pricing. Order the bundle, which contains World of Goo, Aquaria, Gish, Lugaru HD and Penumbra, and pay what you want. That’s right, pay whatever you want. But the deal gets even better – you also get to pick how you want [...]
Posted in Charity, News |
By David | Published: April 30, 2010
Empress & Ogre is not only in the business of making top quality, fun games and useful utilities, but also in the business of giving. Immediately after deciding to start this business, we decided we needed to donate some of our profits to charities and organizations that help their communities and the world. No less than 10% of our profits will be donated to a different organization each month. We’ve picked the first recipient already – still a secret until the official announcement – and we’d like your thoughts on future recipients.
Posted in Charity | Tagged Charity, giving
By David | Published: April 25, 2010
SwitchIt, our first game for the iPhone, is now in beta! We still have some bugs to hunt down, final art to add to the game and a few OpenFeint achievements to add. The good news is that beta is one step closer to release and we hope to have a final build ready for Apple’s approval very soon.
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